Ice Barrier Deck Breakdown

Cards Usage Statistic

Main Deck

R Rarity
Aqua Spirit
R Rarity
Aqua Spirit
R Rarity
Aqua Spirit
WATER 4
Aqua Spirit
  • ATK:

  • 1600

  • DEF:

  • 1200


This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 WATER monster in your Graveyard. During each of your opponent's Standby Phases, you can change the battle position of 1 of your opponent's face-up Monster Cards. Once changed, the monster must remain in this position for the rest of the turn.

R Rarity
Dance Princess of the Ice Barrier
R Rarity
Dance Princess of the Ice Barrier
R Rarity
Dance Princess of the Ice Barrier
WATER 4
Dance Princess of the Ice Barrier
  • ATK:

  • 1700

  • DEF:

  • 900


Once per turn, if you control another face-up "Ice Barrier" monster, you can reveal any number of "Ice Barrier" monsters in your hand to select an equal number of Set Spell/Trap cards your opponent controls. Return the selected Set Spell/Trap cards your opponent controls to the hand.

SR Rarity
General Wayne of the Ice Barrier
SR Rarity
General Wayne of the Ice Barrier
SR Rarity
General Wayne of the Ice Barrier
WATER 5
General Wayne of the Ice Barrier
  • ATK:

  • 2100

  • DEF:

  • 400


Spells and Traps sent from the field to your opponent's GY are banished instead. You can only use each of the following effects of "General Wayne of the Ice Barrier" once per turn. If your opponent controls a monster and you control an "Ice Barrier" monster: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Ice Barrier" Spell/Trap from your Deck to your hand.

UR Rarity
Mulcharmy Fuwalos
UR Rarity
Mulcharmy Fuwalos
UR Rarity
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

SR Rarity
Revealer of the Ice Barrier
SR Rarity
Revealer of the Ice Barrier
SR Rarity
Revealer of the Ice Barrier
WATER 4
Revealer of the Ice Barrier
  • ATK:

  • 1700

  • DEF:

  • 1000


While you control another "Ice Barrier" monster, your opponent cannot Tribute Summon. You can only use each of the following effects of "Revealer of the Ice Barrier" once per turn. You can discard 1 card; Special Summon 1 "Ice Barrier" Tuner from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. If you would discard, or send a card(s) from your hand to the GY, to activate an "Ice Barrier" monster's effect, you can banish this card from your GY instead of 1 of those cards.

R Rarity
Silent Angler
R Rarity
Silent Angler
R Rarity
Silent Angler
WATER 4
Silent Angler
  • ATK:

  • 800

  • DEF:

  • 1400


If you control a WATER monster, you can Special Summon this card (from your hand), but you cannot Special Summon monsters from your hand for the rest of this turn.

SR Rarity
Speaker for the Ice Barriers
SR Rarity
Speaker for the Ice Barriers
SR Rarity
Speaker for the Ice Barriers
WATER 4
Speaker for the Ice Barriers
  • ATK:

  • 1000

  • DEF:

  • 1800


While you control another "Ice Barrier" monster, Defense Position monsters your opponent controls cannot change their battle positions. You can only use each of the following effects of "Speaker for the Ice Barriers" once per turn. If you control an "Ice Barrier" monster: You can Special Summon this card from your hand. If you control an "Ice Barrier" monster: You can banish this card from your GY; Special Summon 1 "Ice Barrier Token" (Aqua/WATER/Level 1/ATK 0/DEF 0).

N Rarity
Spellbreaker of the Ice Barrier
N Rarity
Spellbreaker of the Ice Barrier
N Rarity
Spellbreaker of the Ice Barrier
WATER 4
Spellbreaker of the Ice Barrier
  • ATK:

  • 1200

  • DEF:

  • 2000


Once per turn, you can send 1 "Ice Barrier" monster from your hand to the Graveyard. If you do, Spell Cards cannot be activated until the End Phase of your next turn, as long as this card remains face-up on the field.

N Rarity
Strategist of the Ice Barrier
N Rarity
Strategist of the Ice Barrier
N Rarity
Strategist of the Ice Barrier
WATER 4
Strategist of the Ice Barrier
  • ATK:

  • 1600

  • DEF:

  • 1600


Once per turn, you can send 1 "Ice Barrier" monster from your hand to the Graveyard to draw 1 card.

N Rarity
Warlock of the Ice Barrier
N Rarity
Warlock of the Ice Barrier
N Rarity
Warlock of the Ice Barrier
WATER 3
Warlock of the Ice Barrier
  • ATK:

  • 400

  • DEF:

  • 1000


While you control another face-up "Ice Barrier" monster, both players must Set Spell Cards before activating them, and cannot activate them until their next turn.

R Rarity
Zuijin of the Ice Barrier
R Rarity
Zuijin of the Ice Barrier
R Rarity
Zuijin of the Ice Barrier
WATER 2
Zuijin of the Ice Barrier
  • ATK:

  • 500

  • DEF:

  • 300


You can Tribute this card; Special Summon 1 Level 5 or higher "Ice Barrier" monster from your hand. If this card is in your GY, except the turn it was sent there: You can target 1 Level 3 or higher WATER monster you control; reduce its Level by exactly 2, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Zuijin of the Ice Barrier" once per turn.

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

R Rarity
Cryomancer of the Ice Barrier
R Rarity
Cryomancer of the Ice Barrier
R Rarity
Cryomancer of the Ice Barrier
WATER 2
Cryomancer of the Ice Barrier
  • ATK:

  • 1300

  • DEF:

  • 0


While you control another "Ice Barrier" monster, Level 4 or higher monsters cannot declare an attack.

N Rarity
Defender of the Ice Barrier
N Rarity
Defender of the Ice Barrier
N Rarity
Defender of the Ice Barrier
WATER 3
Defender of the Ice Barrier
  • ATK:

  • 200

  • DEF:

  • 1600


While you control another face-up "Ice Barrier" monster, monsters your opponent controls cannot declare an attack if their ATK is greater than or equal to this card's DEF.

UR Rarity
Effect Veiler
UR Rarity
Effect Veiler
UR Rarity
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.

UR Rarity
Ghost Ogre & Snow Rabbit
UR Rarity
Ghost Ogre & Snow Rabbit
UR Rarity
Ghost Ogre & Snow Rabbit
LIGHT 3
Ghost Ogre & Snow Rabbit
  • ATK:

  • 0

  • DEF:

  • 1800


When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.

R Rarity
Hexa Spirit of the Ice Barrier
R Rarity
Hexa Spirit of the Ice Barrier
R Rarity
Hexa Spirit of the Ice Barrier
WATER 1
Hexa Spirit of the Ice Barrier
  • ATK:

  • 400

  • DEF:

  • 200


While you control another "Ice Barrier" monster, monsters your opponent controls lose 500 ATK/DEF. During your Main Phase: You can send 1 Level 3 or lower "Ice Barrier" monster from your Deck to the GY, and if you do, this card's Level becomes the same as that monster's, until the end of this turn. You can only use this effect of "Hexa Spirit of the Ice Barrier" once per turn.

SR Rarity
Dark Hole
SR Rarity
Dark Hole
SR Rarity
Dark Hole
Spell Normal
Dark Hole

    Destroy all monsters on the field.

    SR Rarity
    Freezing Chains of the Ice Barrier
    SR Rarity
    Freezing Chains of the Ice Barrier
    SR Rarity
    Freezing Chains of the Ice Barrier
    Spell Continuous
    Freezing Chains of the Ice Barrier

      When this card is activated: You can target 1 Level 4 or lower "Ice Barrier" monster in your GY; Special Summon it. While you control 3 or more "Ice Barrier" monsters, "Ice Barrier" monsters you control are unaffected by the activated effects of your opponent's monsters that were Special Summoned from the Extra Deck. You can only activate 1 "Freezing Chains of the Ice Barrier" per turn.

      R Rarity
      Magic Triangle of the Ice Barrier
      R Rarity
      Magic Triangle of the Ice Barrier
      R Rarity
      Magic Triangle of the Ice Barrier
      Spell Normal
      Magic Triangle of the Ice Barrier

        Reveal 3 "Ice Barrier" monsters with different names in your hand to select 1 card your opponent controls. Destroy the opponent's card and Special Summon 1 "Ice Barrier" monster from your hand.

        SR Rarity
        Medallion of the Ice Barrier
        SR Rarity
        Medallion of the Ice Barrier
        SR Rarity
        Medallion of the Ice Barrier
        Spell Normal
        Medallion of the Ice Barrier

          Add 1 "Ice Barrier" monster from your Deck to your hand.

          UR Rarity
          Monster Reborn
          UR Rarity
          Monster Reborn
          UR Rarity
          Monster Reborn
          Spell Normal
          Monster Reborn

            Target 1 monster in either GY; Special Summon it.



            Tag(s):

            N Rarity
            Salvage
            N Rarity
            Salvage
            N Rarity
            Salvage
            Spell Normal
            Salvage

              Target 2 WATER monsters with 1500 or less ATK in your Graveyard; add those targets to your hand.

              N Rarity
              Surface
              N Rarity
              Surface
              N Rarity
              Surface
              Spell Normal
              Surface

                Target 1 Level 3 or lower Fish, Sea Serpent, or Aqua monster in your GY; Special Summon it in face-up Defense Position.

                R Rarity
                Winds Over the Ice Barrier
                R Rarity
                Winds Over the Ice Barrier
                R Rarity
                Winds Over the Ice Barrier
                Spell Normal
                Winds Over the Ice Barrier

                  Tribute any number of "Ice Barrier" monsters; Special Summon from your Deck that many Level 4 or lower "Ice Barrier" monsters with different names from each other. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 of your "Ice Barrier" monsters that is banished or in your GY; add it to your hand. You can only use each effect of "Winds Over the Ice Barrier" once per turn.

                  UR Rarity
                  Crackdown
                  UR Rarity
                  Crackdown
                  UR Rarity
                  Crackdown
                  Trap Continuous
                  Crackdown

                    Activate by targeting 1 face-up monster your opponent controls; take control of that monster. While you control that monster, it cannot attack or activate effects. When that monster leaves the field, destroy this card.



                    Tag(s):

                    R Rarity
                    Fiendish Chain
                    R Rarity
                    Fiendish Chain
                    R Rarity
                    Fiendish Chain
                    Trap Continuous
                    Fiendish Chain

                      Activate this card by targeting 1 Effect Monster on the field; negate the effects of that face-up monster while it is on the field, also that face-up monster cannot attack. When it is destroyed, destroy this card.

                      Extra Deck

                      UR Rarity
                      Decode Talker
                      UR Rarity
                      Decode Talker
                      UR Rarity
                      Decode Talker
                      DARK
                      Decode Talker
                      • ATK:

                      • 2300

                      • LINK-3

                      Link Arrow:

                      Top

                      Bottom-Left

                      Bottom-Right


                      2+ Effect Monsters Gains 500 ATK for each monster it points to. When your opponent activates a card or effect that targets a card(s) you control (Quick Effect): You can Tribute 1 monster this card points to; negate the activation, and if you do, destroy that card.

                      R Rarity
                      Triple Burst Dragon
                      R Rarity
                      Triple Burst Dragon
                      R Rarity
                      Triple Burst Dragon
                      DARK
                      Triple Burst Dragon
                      • ATK:

                      • 2400

                      • LINK-3

                      Link Arrow:

                      Top

                      Left

                      Bottom


                      2+ monsters, except Tokens Once per turn, during the Damage Step, when a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can negate the activation. If this card attacks a Defense Position monster, inflict piercing battle damage. During your Main Phase, except the turn this card was Special Summoned: You can Tribute this card, then target 1 Link-2 or lower monster in your GY; Special Summon it, then you can Special Summon 1 Level 4 or lower Dragon monster from your hand.

                      UR Rarity
                      Gungnir, Dragon of the Ice Barrier
                      UR Rarity
                      Gungnir, Dragon of the Ice Barrier
                      UR Rarity
                      Gungnir, Dragon of the Ice Barrier
                      WATER 7
                      Gungnir, Dragon of the Ice Barrier
                      • ATK:

                      • 2500

                      • DEF:

                      • 1700


                      1 Tuner + 1 or more non-Tuner WATER monsters Once per turn: You can discard up to 2 cards to the Graveyard to target the same number of cards your opponent controls; destroy them.

                      UR Rarity
                      Trishula, Dragon of the Ice Barrier
                      UR Rarity
                      Trishula, Dragon of the Ice Barrier
                      UR Rarity
                      Trishula, Dragon of the Ice Barrier
                      WATER 9
                      Trishula, Dragon of the Ice Barrier
                      • ATK:

                      • 2700

                      • DEF:

                      • 2000


                      1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 1 card each from your opponent's hand, field, and GY. (The card in the hand is chosen at random.)

                      UR Rarity
                      Trishula, Zero Dragon of the Ice Barrier
                      UR Rarity
                      Trishula, Zero Dragon of the Ice Barrier
                      UR Rarity
                      Trishula, Zero Dragon of the Ice Barrier
                      WATER 11
                      Trishula, Zero Dragon of the Ice Barrier
                      • ATK:

                      • 2700

                      • DEF:

                      • 2000


                      1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 3 cards your opponent controls. If this Synchro Summoned card in its owner's control is destroyed by an opponent's card: You can Special Summon 1 "Trishula, Dragon of the Ice Barrier" from your Extra Deck or GY, its ATK becomes 3300, then halve the ATK of any face-up monsters your opponent currently controls, also negate their effects. You can only use this effect of "Trishula, Zero Dragon of the Ice Barrier" once per turn.

                      UR Rarity
                      Dark Rebellion Xyz Dragon
                      UR Rarity
                      Dark Rebellion Xyz Dragon
                      UR Rarity
                      Dark Rebellion Xyz Dragon
                      DARK
                      Dark Rebellion Xyz Dragon
                      • ATK:

                      • 2500

                      • DEF:

                      • 2000


                      2 Level 4 monsters You can detach 2 materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.

                      UR Rarity
                      Number 39: Utopia
                      UR Rarity
                      Number 39: Utopia
                      UR Rarity
                      Number 39: Utopia
                      LIGHT
                      Number 39: Utopia
                      • ATK:

                      • 2500

                      • DEF:

                      • 2000


                      2 Level 4 monsters When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.

                      SR Rarity
                      Number C39: Utopia Ray
                      SR Rarity
                      Number C39: Utopia Ray
                      SR Rarity
                      Number C39: Utopia Ray
                      LIGHT
                      Number C39: Utopia Ray
                      • ATK:

                      • 2500

                      • DEF:

                      • 2000


                      3 Level 4 LIGHT monsters You can also Xyz Summon this card by using a "Number 39: Utopia" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) You can detach 1 Xyz Material from this card; it gains 500 ATK and 1 monster your opponent controls loses 1000 ATK, until the End Phase. You must have 1000 Life Points or less to activate and to resolve this effect.

                      Need 15 UR

                      UR Rarity
                      Mulcharmy Fuwalos1 card
                      UR Rarity
                      Decode Talker1 card
                      UR Rarity
                      Gungnir, Dragon of the Ice Barrier1 card
                      UR Rarity
                      Trishula, Dragon of the Ice Barrier1 card
                      UR Rarity
                      Trishula, Zero Dragon of the Ice Barrier2 card
                      UR Rarity
                      Ash Blossom & Joyous Spring2 card
                      UR Rarity
                      Effect Veiler1 card
                      UR Rarity
                      Ghost Ogre & Snow Rabbit2 card
                      UR Rarity
                      Dark Rebellion Xyz Dragon1 card
                      UR Rarity
                      Number 39: Utopia1 card
                      UR Rarity
                      Monster Reborn1 card
                      UR Rarity
                      Crackdown1 card

                      Main: 44 Extra: 9

                      R Rarity
                      1 cardAqua Spirit
                      R Rarity
                      1 cardAqua Spirit
                      Aqua Spirit
                      WATER 4
                      Aqua Spirit
                      • ATK:

                      • 1600

                      • DEF:

                      • 1200


                      This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 WATER monster in your Graveyard. During each of your opponent's Standby Phases, you can change the battle position of 1 of your opponent's face-up Monster Cards. Once changed, the monster must remain in this position for the rest of the turn.


                      R Rarity
                      1 cardDance Princess of the Ice Barrier
                      R Rarity
                      1 cardDance Princess of the Ice Barrier
                      Dance Princess of the Ice Barrier
                      WATER 4
                      Dance Princess of the Ice Barrier
                      • ATK:

                      • 1700

                      • DEF:

                      • 900


                      Once per turn, if you control another face-up "Ice Barrier" monster, you can reveal any number of "Ice Barrier" monsters in your hand to select an equal number of Set Spell/Trap cards your opponent controls. Return the selected Set Spell/Trap cards your opponent controls to the hand.


                      SR Rarity
                      2 cardGeneral Wayne of the Ice Barrier
                      SR Rarity
                      2 cardGeneral Wayne of the Ice Barrier
                      General Wayne of the Ice Barrier
                      WATER 5
                      General Wayne of the Ice Barrier
                      • ATK:

                      • 2100

                      • DEF:

                      • 400


                      Spells and Traps sent from the field to your opponent's GY are banished instead. You can only use each of the following effects of "General Wayne of the Ice Barrier" once per turn. If your opponent controls a monster and you control an "Ice Barrier" monster: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Ice Barrier" Spell/Trap from your Deck to your hand.


                      UR Rarity
                      1 cardMulcharmy Fuwalos
                      UR Rarity
                      1 cardMulcharmy Fuwalos
                      Mulcharmy Fuwalos
                      WIND 4
                      Mulcharmy Fuwalos
                      • ATK:

                      • 100

                      • DEF:

                      • 600


                      If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                      SR Rarity
                      2 cardRevealer of the Ice Barrier
                      SR Rarity
                      2 cardRevealer of the Ice Barrier
                      Revealer of the Ice Barrier
                      WATER 4
                      Revealer of the Ice Barrier
                      • ATK:

                      • 1700

                      • DEF:

                      • 1000


                      While you control another "Ice Barrier" monster, your opponent cannot Tribute Summon. You can only use each of the following effects of "Revealer of the Ice Barrier" once per turn. You can discard 1 card; Special Summon 1 "Ice Barrier" Tuner from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. If you would discard, or send a card(s) from your hand to the GY, to activate an "Ice Barrier" monster's effect, you can banish this card from your GY instead of 1 of those cards.


                      R Rarity
                      2 cardSilent Angler
                      R Rarity
                      2 cardSilent Angler
                      Silent Angler
                      WATER 4
                      Silent Angler
                      • ATK:

                      • 800

                      • DEF:

                      • 1400


                      If you control a WATER monster, you can Special Summon this card (from your hand), but you cannot Special Summon monsters from your hand for the rest of this turn.


                      SR Rarity
                      2 cardSpeaker for the Ice Barriers
                      SR Rarity
                      2 cardSpeaker for the Ice Barriers
                      Speaker for the Ice Barriers
                      WATER 4
                      Speaker for the Ice Barriers
                      • ATK:

                      • 1000

                      • DEF:

                      • 1800


                      While you control another "Ice Barrier" monster, Defense Position monsters your opponent controls cannot change their battle positions. You can only use each of the following effects of "Speaker for the Ice Barriers" once per turn. If you control an "Ice Barrier" monster: You can Special Summon this card from your hand. If you control an "Ice Barrier" monster: You can banish this card from your GY; Special Summon 1 "Ice Barrier Token" (Aqua/WATER/Level 1/ATK 0/DEF 0).


                      N Rarity
                      2 cardSpellbreaker of the Ice Barrier
                      N Rarity
                      2 cardSpellbreaker of the Ice Barrier
                      Spellbreaker of the Ice Barrier
                      WATER 4
                      Spellbreaker of the Ice Barrier
                      • ATK:

                      • 1200

                      • DEF:

                      • 2000


                      Once per turn, you can send 1 "Ice Barrier" monster from your hand to the Graveyard. If you do, Spell Cards cannot be activated until the End Phase of your next turn, as long as this card remains face-up on the field.


                      N Rarity
                      1 cardStrategist of the Ice Barrier
                      N Rarity
                      1 cardStrategist of the Ice Barrier
                      Strategist of the Ice Barrier
                      WATER 4
                      Strategist of the Ice Barrier
                      • ATK:

                      • 1600

                      • DEF:

                      • 1600


                      Once per turn, you can send 1 "Ice Barrier" monster from your hand to the Graveyard to draw 1 card.


                      N Rarity
                      2 cardWarlock of the Ice Barrier
                      N Rarity
                      2 cardWarlock of the Ice Barrier
                      Warlock of the Ice Barrier
                      WATER 3
                      Warlock of the Ice Barrier
                      • ATK:

                      • 400

                      • DEF:

                      • 1000


                      While you control another face-up "Ice Barrier" monster, both players must Set Spell Cards before activating them, and cannot activate them until their next turn.


                      R Rarity
                      1 cardZuijin of the Ice Barrier
                      R Rarity
                      1 cardZuijin of the Ice Barrier
                      Zuijin of the Ice Barrier
                      WATER 2
                      Zuijin of the Ice Barrier
                      • ATK:

                      • 500

                      • DEF:

                      • 300


                      You can Tribute this card; Special Summon 1 Level 5 or higher "Ice Barrier" monster from your hand. If this card is in your GY, except the turn it was sent there: You can target 1 Level 3 or higher WATER monster you control; reduce its Level by exactly 2, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Zuijin of the Ice Barrier" once per turn.


                      UR Rarity
                      2 cardAsh Blossom & Joyous Spring
                      UR Rarity
                      2 cardAsh Blossom & Joyous Spring
                      Ash Blossom & Joyous Spring
                      FIRE 3
                      Ash Blossom & Joyous Spring
                      • ATK:

                      • 0

                      • DEF:

                      • 1800


                      When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                      R Rarity
                      1 cardCryomancer of the Ice Barrier
                      R Rarity
                      1 cardCryomancer of the Ice Barrier
                      Cryomancer of the Ice Barrier
                      WATER 2
                      Cryomancer of the Ice Barrier
                      • ATK:

                      • 1300

                      • DEF:

                      • 0


                      While you control another "Ice Barrier" monster, Level 4 or higher monsters cannot declare an attack.


                      N Rarity
                      2 cardDefender of the Ice Barrier
                      N Rarity
                      2 cardDefender of the Ice Barrier
                      Defender of the Ice Barrier
                      WATER 3
                      Defender of the Ice Barrier
                      • ATK:

                      • 200

                      • DEF:

                      • 1600


                      While you control another face-up "Ice Barrier" monster, monsters your opponent controls cannot declare an attack if their ATK is greater than or equal to this card's DEF.


                      UR Rarity
                      1 cardEffect Veiler
                      UR Rarity
                      1 cardEffect Veiler
                      Effect Veiler
                      LIGHT 1
                      Effect Veiler
                      • ATK:

                      • 0

                      • DEF:

                      • 0


                      During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                      UR Rarity
                      2 cardGhost Ogre & Snow Rabbit
                      UR Rarity
                      2 cardGhost Ogre & Snow Rabbit
                      Ghost Ogre & Snow Rabbit
                      LIGHT 3
                      Ghost Ogre & Snow Rabbit
                      • ATK:

                      • 0

                      • DEF:

                      • 1800


                      When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.


                      R Rarity
                      2 cardHexa Spirit of the Ice Barrier
                      R Rarity
                      2 cardHexa Spirit of the Ice Barrier
                      Hexa Spirit of the Ice Barrier
                      WATER 1
                      Hexa Spirit of the Ice Barrier
                      • ATK:

                      • 400

                      • DEF:

                      • 200


                      While you control another "Ice Barrier" monster, monsters your opponent controls lose 500 ATK/DEF. During your Main Phase: You can send 1 Level 3 or lower "Ice Barrier" monster from your Deck to the GY, and if you do, this card's Level becomes the same as that monster's, until the end of this turn. You can only use this effect of "Hexa Spirit of the Ice Barrier" once per turn.


                      SR Rarity
                      3 cardDark Hole
                      SR Rarity
                      3 cardDark Hole
                      Dark Hole
                      Spell Normal
                      Dark Hole

                        Destroy all monsters on the field.


                        SR Rarity
                        1 cardFreezing Chains of the Ice Barrier
                        SR Rarity
                        1 cardFreezing Chains of the Ice Barrier
                        Freezing Chains of the Ice Barrier
                        Spell Continuous
                        Freezing Chains of the Ice Barrier

                          When this card is activated: You can target 1 Level 4 or lower "Ice Barrier" monster in your GY; Special Summon it. While you control 3 or more "Ice Barrier" monsters, "Ice Barrier" monsters you control are unaffected by the activated effects of your opponent's monsters that were Special Summoned from the Extra Deck. You can only activate 1 "Freezing Chains of the Ice Barrier" per turn.


                          R Rarity
                          2 cardMagic Triangle of the Ice Barrier
                          R Rarity
                          2 cardMagic Triangle of the Ice Barrier
                          Magic Triangle of the Ice Barrier
                          Spell Normal
                          Magic Triangle of the Ice Barrier

                            Reveal 3 "Ice Barrier" monsters with different names in your hand to select 1 card your opponent controls. Destroy the opponent's card and Special Summon 1 "Ice Barrier" monster from your hand.


                            SR Rarity
                            2 cardMedallion of the Ice Barrier
                            SR Rarity
                            2 cardMedallion of the Ice Barrier
                            Medallion of the Ice Barrier
                            Spell Normal
                            Medallion of the Ice Barrier

                              Add 1 "Ice Barrier" monster from your Deck to your hand.


                              UR Rarity
                              1 cardMonster Reborn
                              UR Rarity
                              1 cardMonster Reborn
                              Monster Reborn
                              Spell Normal
                              Monster Reborn

                                Target 1 monster in either GY; Special Summon it.




                                Tag(s):

                                N Rarity
                                1 cardSalvage
                                N Rarity
                                1 cardSalvage
                                Salvage
                                Spell Normal
                                Salvage

                                  Target 2 WATER monsters with 1500 or less ATK in your Graveyard; add those targets to your hand.


                                  N Rarity
                                  2 cardSurface
                                  N Rarity
                                  2 cardSurface
                                  Surface
                                  Spell Normal
                                  Surface

                                    Target 1 Level 3 or lower Fish, Sea Serpent, or Aqua monster in your GY; Special Summon it in face-up Defense Position.


                                    R Rarity
                                    2 cardWinds Over the Ice Barrier
                                    R Rarity
                                    2 cardWinds Over the Ice Barrier
                                    Winds Over the Ice Barrier
                                    Spell Normal
                                    Winds Over the Ice Barrier

                                      Tribute any number of "Ice Barrier" monsters; Special Summon from your Deck that many Level 4 or lower "Ice Barrier" monsters with different names from each other. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 of your "Ice Barrier" monsters that is banished or in your GY; add it to your hand. You can only use each effect of "Winds Over the Ice Barrier" once per turn.


                                      UR Rarity
                                      1 cardCrackdown
                                      UR Rarity
                                      1 cardCrackdown
                                      Crackdown
                                      Trap Continuous
                                      Crackdown

                                        Activate by targeting 1 face-up monster your opponent controls; take control of that monster. While you control that monster, it cannot attack or activate effects. When that monster leaves the field, destroy this card.




                                        Tag(s):

                                        R Rarity
                                        2 cardFiendish Chain
                                        R Rarity
                                        2 cardFiendish Chain
                                        Fiendish Chain
                                        Trap Continuous
                                        Fiendish Chain

                                          Activate this card by targeting 1 Effect Monster on the field; negate the effects of that face-up monster while it is on the field, also that face-up monster cannot attack. When it is destroyed, destroy this card.


                                          UR Rarity
                                          1 cardDecode Talker
                                          UR Rarity
                                          1 cardDecode Talker
                                          Decode Talker
                                          DARK
                                          Decode Talker
                                          • ATK:

                                          • 2300

                                          • LINK-3

                                          Link Arrow:

                                          Top

                                          Bottom-Left

                                          Bottom-Right


                                          2+ Effect Monsters Gains 500 ATK for each monster it points to. When your opponent activates a card or effect that targets a card(s) you control (Quick Effect): You can Tribute 1 monster this card points to; negate the activation, and if you do, destroy that card.


                                          R Rarity
                                          1 cardTriple Burst Dragon
                                          R Rarity
                                          1 cardTriple Burst Dragon
                                          Triple Burst Dragon
                                          DARK
                                          Triple Burst Dragon
                                          • ATK:

                                          • 2400

                                          • LINK-3

                                          Link Arrow:

                                          Top

                                          Left

                                          Bottom


                                          2+ monsters, except Tokens Once per turn, during the Damage Step, when a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can negate the activation. If this card attacks a Defense Position monster, inflict piercing battle damage. During your Main Phase, except the turn this card was Special Summoned: You can Tribute this card, then target 1 Link-2 or lower monster in your GY; Special Summon it, then you can Special Summon 1 Level 4 or lower Dragon monster from your hand.


                                          UR Rarity
                                          1 cardGungnir, Dragon of the Ice Barrier
                                          UR Rarity
                                          1 cardGungnir, Dragon of the Ice Barrier
                                          Gungnir, Dragon of the Ice Barrier
                                          WATER 7
                                          Gungnir, Dragon of the Ice Barrier
                                          • ATK:

                                          • 2500

                                          • DEF:

                                          • 1700


                                          1 Tuner + 1 or more non-Tuner WATER monsters Once per turn: You can discard up to 2 cards to the Graveyard to target the same number of cards your opponent controls; destroy them.


                                          UR Rarity
                                          1 cardTrishula, Dragon of the Ice Barrier
                                          UR Rarity
                                          1 cardTrishula, Dragon of the Ice Barrier
                                          Trishula, Dragon of the Ice Barrier
                                          WATER 9
                                          Trishula, Dragon of the Ice Barrier
                                          • ATK:

                                          • 2700

                                          • DEF:

                                          • 2000


                                          1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 1 card each from your opponent's hand, field, and GY. (The card in the hand is chosen at random.)


                                          UR Rarity
                                          2 cardTrishula, Zero Dragon of the Ice Barrier
                                          UR Rarity
                                          2 cardTrishula, Zero Dragon of the Ice Barrier
                                          Trishula, Zero Dragon of the Ice Barrier
                                          WATER 11
                                          Trishula, Zero Dragon of the Ice Barrier
                                          • ATK:

                                          • 2700

                                          • DEF:

                                          • 2000


                                          1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 3 cards your opponent controls. If this Synchro Summoned card in its owner's control is destroyed by an opponent's card: You can Special Summon 1 "Trishula, Dragon of the Ice Barrier" from your Extra Deck or GY, its ATK becomes 3300, then halve the ATK of any face-up monsters your opponent currently controls, also negate their effects. You can only use this effect of "Trishula, Zero Dragon of the Ice Barrier" once per turn.


                                          UR Rarity
                                          1 cardDark Rebellion Xyz Dragon
                                          UR Rarity
                                          1 cardDark Rebellion Xyz Dragon
                                          Dark Rebellion Xyz Dragon
                                          DARK
                                          Dark Rebellion Xyz Dragon
                                          • ATK:

                                          • 2500

                                          • DEF:

                                          • 2000


                                          2 Level 4 monsters You can detach 2 materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.


                                          UR Rarity
                                          1 cardNumber 39: Utopia
                                          UR Rarity
                                          1 cardNumber 39: Utopia
                                          Number 39: Utopia
                                          LIGHT
                                          Number 39: Utopia
                                          • ATK:

                                          • 2500

                                          • DEF:

                                          • 2000


                                          2 Level 4 monsters When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.


                                          SR Rarity
                                          1 cardNumber C39: Utopia Ray
                                          SR Rarity
                                          1 cardNumber C39: Utopia Ray
                                          Number C39: Utopia Ray
                                          LIGHT
                                          Number C39: Utopia Ray
                                          • ATK:

                                          • 2500

                                          • DEF:

                                          • 2000


                                          3 Level 4 LIGHT monsters You can also Xyz Summon this card by using a "Number 39: Utopia" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) You can detach 1 Xyz Material from this card; it gains 500 ATK and 1 monster your opponent controls loses 1000 ATK, until the End Phase. You must have 1000 Life Points or less to activate and to resolve this effect.



                                          ICE BARRIER Decks in MASTER DUEL








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